const airport_name_list = 'res://resources/airports.txt' var airport_names = [] const airport_difficulties = ["easy", "medium", "hard"] func load_airport_names(): var f = File.new() f.open(airport_name_list, File.READ) var index = 1 while not f.eof_reached(): # iterate through all lines until the end of file is reached airport_names.push_back(f.get_line()) f.close() func get_random_airport_name(exceptions=[]): var name_index:int = randi() % len(airport_names) while airport_names[name_index] in exceptions: name_index = randi() % len(airport_names) return airport_names[name_index] func on_player_join_request(): var taken_colors : Array = [] for player_id in PLAYER_INFO.keys(): taken_colors.push_back( PLAYER_INFO[player_id]["color_id"] ) var available_colors : Array = [] for color in range(len(Globals.colors)): if !(color in taken_colors): available_colors.push_back(color) var response_args = { "color_id" : available_colors.pick_random() } # pick random color by default if ("color_pref_1" in args) and (args["color_pref_1"] in available_colors): response_args["color_id"] = args["color_pref_1"] elif ("color_pref_2" in args) and (args["color_pref_2"] in available_colors): response_args["color_id"] = args["color_pref_2"] response["args"] = response_args