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-rw-r--r--godot/addons/blend/plugin.gd35
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diff --git a/godot/addons/blend/plugin.gd b/godot/addons/blend/plugin.gd
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-# Copyright (c) 2021 K. S. Ernest (iFire) Lee and V-Sekai Contributors.
-# Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).
-#
-# Permission is hereby granted, free of charge, to any person obtaining a copy
-# of this software and associated documentation files (the "Software"), to deal
-# in the Software without restriction, including without limitation the rights
-# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-# copies of the Software, and to permit persons to whom the Software is
-# furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included in all
-# copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-# SOFTWARE.
-#
-tool
-extends EditorPlugin
-
-var import_plugin
-
-func _enter_tree():
- import_plugin = preload("res://addons/blend/import_blend.gd").new()
- add_scene_import_plugin(import_plugin)
-
-
-func _exit_tree():
- remove_scene_import_plugin(import_plugin)
- import_plugin = null