diff options
Diffstat (limited to 'godot/animations/weapons/pistol_fire.tres')
| -rw-r--r-- | godot/animations/weapons/pistol_fire.tres | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/godot/animations/weapons/pistol_fire.tres b/godot/animations/weapons/pistol_fire.tres new file mode 100644 index 0000000..6b54180 --- /dev/null +++ b/godot/animations/weapons/pistol_fire.tres @@ -0,0 +1,61 @@ +[gd_resource type="Animation" format=2] + +[resource] +resource_name = "fire" +length = 0.0833333 +tracks/0/type = "transform" +tracks/0/path = NodePath("Skeleton:Hammer") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = PoolRealArray( 0, 1, -3.72529e-09, 7.45058e-09, 0, 8.10241e-08, -4.07738e-08, 0.434917, 0.900471, 1, 1, 1, 0.0135385, 1, -3.72529e-09, 7.45058e-09, 0, 9.67829e-08, -2.41685e-08, 0.0981034, 0.995176, 1, 1, 1, 0.0334056, 1, -3.72529e-09, 7.45058e-09, 0, 1.00768e-07, -1.13112e-08, -0.135774, 0.99074, 1, 1, 1 ) +tracks/1/type = "transform" +tracks/1/path = NodePath("Skeleton:Frizzen") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = PoolRealArray( 0, 1, 2.23517e-08, 0, 0, -4.76082e-08, -5.7505e-08, 0.482375, 0.875965, 1, 1, 1, 0.0345653, 1, 2.23517e-08, 0, 0, -4.76082e-08, -5.7505e-08, 0.482375, 0.875965, 1, 1, 1, 0.0487439, 1, 2.23517e-08, 0, 0, -1.89641e-08, -8.2198e-08, 0.165179, 0.986264, 1, 1, 1, 0.0654106, 1, 2.23517e-08, 0, 0, 1.5338e-09, -9.36415e-08, -0.0589761, 0.998259, 1, 1, 1 ) +tracks/2/type = "method" +tracks/2/path = NodePath("FireAudio") +tracks/2/interp = 1 +tracks/2/loop_wrap = true +tracks/2/imported = false +tracks/2/enabled = true +tracks/2/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ 0.0 ], +"method": "play" +} ] +} +tracks/3/type = "method" +tracks/3/path = NodePath("LockParticles") +tracks/3/interp = 1 +tracks/3/loop_wrap = true +tracks/3/imported = false +tracks/3/enabled = true +tracks/3/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "restart" +} ] +} +tracks/4/type = "method" +tracks/4/path = NodePath("MuzzleParticles") +tracks/4/interp = 1 +tracks/4/loop_wrap = true +tracks/4/imported = false +tracks/4/enabled = true +tracks/4/keys = { +"times": PoolRealArray( 0.0569789 ), +"transitions": PoolRealArray( 1 ), +"values": [ { +"args": [ ], +"method": "restart" +} ] +} |
