diff options
Diffstat (limited to 'godot/scripts')
| -rw-r--r-- | godot/scripts/GameBase.gd | 10 | ||||
| -rw-r--r-- | godot/scripts/World.gd | 2 |
2 files changed, 10 insertions, 2 deletions
diff --git a/godot/scripts/GameBase.gd b/godot/scripts/GameBase.gd index e8f7ad0..89d457b 100644 --- a/godot/scripts/GameBase.gd +++ b/godot/scripts/GameBase.gd @@ -1,7 +1,7 @@ extends Spatial var client -var client_id +var client_id: int var is_local = false var local_server_tree = null @@ -12,7 +12,7 @@ onready var cam = $PLAYERCAM var players_info = {} #dictionary of id : name, team, ping, etc. -var is_chatting = false +var is_chatting: bool = false var winddir = Vector3(1,0,0) @@ -108,3 +108,9 @@ func join_team(team): $DEFAULTCAM.current = true player_team = team rpc_id(1, "_call_on_server", "_client_change_teams", {"id" : client_id, "team" : team}) + +func get_client_id() -> int: + return client_id + +func is_chatting_f() -> bool: + return is_chatting diff --git a/godot/scripts/World.gd b/godot/scripts/World.gd index 7e60423..01df1b5 100644 --- a/godot/scripts/World.gd +++ b/godot/scripts/World.gd @@ -64,3 +64,5 @@ func draw_path(path_array): im.add_vertex(x) im.end() +func get_client_id() -> int: + return client_id |
