From e7fb9bacf3ebb5209f90f412757c35276af51e85 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Tue, 11 Oct 2022 00:15:48 -0400 Subject: ai cannon-manning state machine --- godot/scenes/ballistics/Cannonball.tscn | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'godot/scenes/ballistics') diff --git a/godot/scenes/ballistics/Cannonball.tscn b/godot/scenes/ballistics/Cannonball.tscn index b9d5a0d..8412fee 100644 --- a/godot/scenes/ballistics/Cannonball.tscn +++ b/godot/scenes/ballistics/Cannonball.tscn @@ -14,6 +14,7 @@ rings = 8 [sub_resource type="OpenSimplexNoise" id=4] [sub_resource type="NoiseTexture" id=5] +seamless = true as_normalmap = true bump_strength = 8.7 noise = SubResource( 4 ) @@ -43,12 +44,11 @@ shape = SubResource( 1 ) mesh = SubResource( 2 ) material/0 = SubResource( 3 ) -[node name="CarryArea" type="Area" parent="."] +[node name="PickupArea" type="Area" parent="."] collision_layer = 2 collision_mask = 2 -monitoring = false -[node name="CollisionShape" type="CollisionShape" parent="CarryArea"] +[node name="CollisionShape" type="CollisionShape" parent="PickupArea"] shape = SubResource( 6 ) [connection signal="body_entered" from="." to="." method="_on_collision"] -- cgit v1.2.3