From e7fb9bacf3ebb5209f90f412757c35276af51e85 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Tue, 11 Oct 2022 00:15:48 -0400 Subject: ai cannon-manning state machine --- godot/scenes/environment/BallBarrel.gd | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 godot/scenes/environment/BallBarrel.gd (limited to 'godot/scenes/environment/BallBarrel.gd') diff --git a/godot/scenes/environment/BallBarrel.gd b/godot/scenes/environment/BallBarrel.gd new file mode 100644 index 0000000..80b721e --- /dev/null +++ b/godot/scenes/environment/BallBarrel.gd @@ -0,0 +1,10 @@ +extends RigidBody + +const balls_max = 100 +onready var balls_left = balls_max + +func use_generic(player: NetChar) -> void: + if balls_left > 0 and player.inventory["cannonball"] < player.inventory_caps["cannonball"]: + player.inventory["cannonball"] += 1 + balls_left -= 1 + player.rset("inventory", player.inventory) -- cgit v1.2.3