From 7a1d857de96174dfa5a0fa40f8c14acbd2f651c2 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Sun, 25 Sep 2022 06:39:12 -0400 Subject: weapons, viewmodels, some performance fixes --- godot/scenes/environment/CableDynamic.tscn | 3 +++ 1 file changed, 3 insertions(+) (limited to 'godot/scenes/environment') diff --git a/godot/scenes/environment/CableDynamic.tscn b/godot/scenes/environment/CableDynamic.tscn index 608e144..42738bd 100644 --- a/godot/scenes/environment/CableDynamic.tscn +++ b/godot/scenes/environment/CableDynamic.tscn @@ -8,9 +8,12 @@ export var endpoint_path := @\"\"; onready var endpoint := get_node(endpoint_pat func _ready(): if endpoint_path == \"\": set_physics_process(false) + update() func _physics_process(_delta): return + +func update(): var length = to_local(endpoint.global_transform.origin).length() mesh1.scale.x = length; mesh2.scale.x = length; mesh1.transform.origin.z = -length/2; mesh2.transform.origin.z = -length/2; -- cgit v1.2.3