From 6dd265a0aee5fa0ed21b3d272fa3bc07d5d483d9 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Wed, 19 Oct 2022 14:14:08 -0400 Subject: modelling, server stability, screen shake --- godot/scenes/weapons/pistol.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'godot/scenes/weapons/pistol.gd') diff --git a/godot/scenes/weapons/pistol.gd b/godot/scenes/weapons/pistol.gd index 10130a7..6792b33 100644 --- a/godot/scenes/weapons/pistol.gd +++ b/godot/scenes/weapons/pistol.gd @@ -60,5 +60,5 @@ func attack1(): if hit.has_method("net_apply_impulse"): hit.rpc("net_apply_impulse", -150*player_owner.melee_ray.global_transform.basis.z) -func mouse_input(_m1: float, _m3: float, m2: float) -> void: +func mouse_input(_m1: float, _m3: float, _m2: float) -> void: pass -- cgit v1.2.3