From 7a1d857de96174dfa5a0fa40f8c14acbd2f651c2 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Sun, 25 Sep 2022 06:39:12 -0400 Subject: weapons, viewmodels, some performance fixes --- godot/scripts/ballistics/Cannonball.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'godot/scripts/ballistics/Cannonball.gd') diff --git a/godot/scripts/ballistics/Cannonball.gd b/godot/scripts/ballistics/Cannonball.gd index 7cf59e5..241fc7d 100644 --- a/godot/scripts/ballistics/Cannonball.gd +++ b/godot/scripts/ballistics/Cannonball.gd @@ -16,5 +16,5 @@ func get_init_info(): func _on_collision(body): if is_network_master() and oldvel.length() > 20 and !damage_exceptions.has(body) and body.has_method("damage"): - body.rpc("damage", oldvel.length(), "blunt", [shooter_id, shooter], "using 'cannon'") + body.rpc("damage", oldvel.length(), "BLUNT", [shooter_id, shooter], "using 'cannon'") damage_exceptions.append(body) -- cgit v1.2.3