From 62039380a67b6da396d1c8d745d2e2625ba988fc Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Thu, 22 Sep 2022 08:24:37 -0400 Subject: network lag? camera and movement controller merged to same gdnative script --- godot/scripts/characters/player_controller_new.gd | 1 + 1 file changed, 1 insertion(+) (limited to 'godot/scripts/characters') diff --git a/godot/scripts/characters/player_controller_new.gd b/godot/scripts/characters/player_controller_new.gd index bc41842..a6a0827 100644 --- a/godot/scripts/characters/player_controller_new.gd +++ b/godot/scripts/characters/player_controller_new.gd @@ -188,6 +188,7 @@ func _integrate_forces(state: PhysicsDirectBodyState) -> void: rpc("damage", 500000, "drown", [1, "Davy Jones"]) func walk(_delta: float) -> void: + return # Input direction = Vector3() var aim: Basis = head.get_global_transform().basis -- cgit v1.2.3