From c232b92e2dde1277324d1f89d0e75ae641e4ac3b Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Wed, 7 Sep 2022 14:07:30 -0400 Subject: reorganized, ladders, vehicle control --- godot/scripts/machines/NetworkedMachine.gd | 54 ++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 godot/scripts/machines/NetworkedMachine.gd (limited to 'godot/scripts/machines/NetworkedMachine.gd') diff --git a/godot/scripts/machines/NetworkedMachine.gd b/godot/scripts/machines/NetworkedMachine.gd new file mode 100644 index 0000000..5ce5cbe --- /dev/null +++ b/godot/scripts/machines/NetworkedMachine.gd @@ -0,0 +1,54 @@ +extends RigidBody + +var in_use : bool = false +var user = null +var world = null + +func _ready(): + world = get_tree().get_root().find_node("GAMEWORLD", true, false) + +remote func update_phys_transform(t, lv, av): + transform = t + linear_velocity = lv + angular_velocity = av + +remotesync func net_apply_impulse(impulse_v): + apply_central_impulse(impulse_v) + +func _integrate_forces(_state): + if is_network_master() and mode == MODE_RIGID: + rpc("update_phys_transform", transform, linear_velocity, angular_velocity) + +remotesync func set_net_owner(id, char_name): + set_network_master(id) + if id == 1 and char_name == "NONE": #not under control + on_no_control() + if user != null: + user.lose_machine() + user = null + in_use = false + else: + in_use = true + user = world.get_node("PLAYERS/"+char_name) + user.take_control_of_machine(self) + if is_network_master(): + on_new_control() + +func relinquish_control(): + rpc("set_net_owner", 1, "NONE") + +#TO BE OVERRIDDEN BY CHILDREN +func on_new_control(): + pass + +func on_no_control(): + pass + +func attack1(): + pass + +func attack2(): + pass + +func direction_input(_fwd,_bwd,_left,_right,_left2,_right2): + pass -- cgit v1.2.3