From 366761197034a20d444282431e4a8edeb7882840 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Wed, 7 Sep 2022 14:16:17 -0400 Subject: whoops, fixed reorg --- scripts/ballistics/NetworkedProjectile.gd | 29 ----------------------------- 1 file changed, 29 deletions(-) delete mode 100644 scripts/ballistics/NetworkedProjectile.gd (limited to 'scripts/ballistics/NetworkedProjectile.gd') diff --git a/scripts/ballistics/NetworkedProjectile.gd b/scripts/ballistics/NetworkedProjectile.gd deleted file mode 100644 index d9304cf..0000000 --- a/scripts/ballistics/NetworkedProjectile.gd +++ /dev/null @@ -1,29 +0,0 @@ -extends RigidBody - -var shooter = "WORLD" -var shooter_id = 1 - - -# Called when the node enters the scene tree for the first time. -func _ready(): - pass # Replace with function body. - -func mp_init(init_info): - for variable in init_info.keys(): - set(variable, init_info[variable]) - -remote func update_phys_transform(t, lv, av): - transform = t - linear_velocity = lv - angular_velocity = av - -func _integrate_forces(state): - if is_network_master(): - rpc("update_phys_transform", transform, linear_velocity, angular_velocity) - -remotesync func net_remove(): - queue_free() - -func net_master_remove(): - if is_network_master(): - rpc("net_remove") -- cgit v1.2.3