From 4d51178d32e07c070c61aa7567856bec7eda3639 Mon Sep 17 00:00:00 2001 From: Anson Bridges Date: Fri, 2 Sep 2022 23:12:33 -0700 Subject: hit/killsounds, swimming, main menu, fixed explosion physics --- scripts/ballistics/NetworkedProjectile.gd | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'scripts/ballistics/NetworkedProjectile.gd') diff --git a/scripts/ballistics/NetworkedProjectile.gd b/scripts/ballistics/NetworkedProjectile.gd index 0626e9f..d9304cf 100644 --- a/scripts/ballistics/NetworkedProjectile.gd +++ b/scripts/ballistics/NetworkedProjectile.gd @@ -1,7 +1,7 @@ extends RigidBody - var shooter = "WORLD" +var shooter_id = 1 # Called when the node enters the scene tree for the first time. @@ -20,3 +20,10 @@ remote func update_phys_transform(t, lv, av): func _integrate_forces(state): if is_network_master(): rpc("update_phys_transform", transform, linear_velocity, angular_velocity) + +remotesync func net_remove(): + queue_free() + +func net_master_remove(): + if is_network_master(): + rpc("net_remove") -- cgit v1.2.3