[gd_resource type="Animation" format=2] [resource] resource_name = "fire" length = 0.0833333 tracks/0/type = "transform" tracks/0/path = NodePath("Skeleton:Hammer") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = PoolRealArray( 0, 1, -3.72529e-09, 7.45058e-09, 0, 8.10241e-08, -4.07738e-08, 0.434917, 0.900471, 1, 1, 1, 0.0135385, 1, -3.72529e-09, 7.45058e-09, 0, 9.67829e-08, -2.41685e-08, 0.0981034, 0.995176, 1, 1, 1, 0.0334056, 1, -3.72529e-09, 7.45058e-09, 0, 1.00768e-07, -1.13112e-08, -0.135774, 0.99074, 1, 1, 1 ) tracks/1/type = "transform" tracks/1/path = NodePath("Skeleton:Frizzen") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = PoolRealArray( 0, 1, 2.23517e-08, 0, 0, -4.76082e-08, -5.7505e-08, 0.482375, 0.875965, 1, 1, 1, 0.0345653, 1, 2.23517e-08, 0, 0, -4.76082e-08, -5.7505e-08, 0.482375, 0.875965, 1, 1, 1, 0.0487439, 1, 2.23517e-08, 0, 0, -1.89641e-08, -8.2198e-08, 0.165179, 0.986264, 1, 1, 1, 0.0654106, 1, 2.23517e-08, 0, 0, 1.5338e-09, -9.36415e-08, -0.0589761, 0.998259, 1, 1, 1 ) tracks/2/type = "method" tracks/2/path = NodePath("FireAudio") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ 0.0 ], "method": "play" } ] } tracks/3/type = "method" tracks/3/path = NodePath("LockParticles") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PoolRealArray( 0 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "restart" } ] } tracks/4/type = "method" tracks/4/path = NodePath("MuzzleParticles") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PoolRealArray( 0.0569789 ), "transitions": PoolRealArray( 1 ), "values": [ { "args": [ ], "method": "restart" } ] }