[gd_scene load_steps=3 format=2] [sub_resource type="QuadMesh" id=1] size = Vector2( 0.05, 1 ) [sub_resource type="SpatialMaterial" id=2] params_cull_mode = 2 albedo_color = Color( 0.117647, 0.0627451, 0, 1 ) metallic_specular = 0.0 [node name="Cable" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = SubResource( 2 ) [node name="MeshInstance2" type="MeshInstance" parent="."] transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0 ) mesh = SubResource( 1 ) material/0 = SubResource( 2 )