[gd_scene load_steps=4 format=2] [sub_resource type="BoxShape" id=1] extents = Vector3( 1, 0.1, 1 ) [sub_resource type="BoxShape" id=2] extents = Vector3( 1, 0.4, 0.1 ) [sub_resource type="SpatialMaterial" id=3] albedo_color = Color( 0.266667, 0.168627, 0.0235294, 1 ) metallic_specular = 0.0 [node name="ball_bucket" type="StaticBody"] [node name="CollisionShape" type="CollisionShape" parent="."] shape = SubResource( 1 ) [node name="CollisionShape2" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.474515, 0.95 ) shape = SubResource( 2 ) [node name="CollisionShape3" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.474515, -0.897996 ) shape = SubResource( 2 ) [node name="CollisionShape4" type="CollisionShape" parent="."] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, -0.889, 0.475, 0 ) shape = SubResource( 2 ) [node name="CollisionShape5" type="CollisionShape" parent="."] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.889, 0.475, 0 ) shape = SubResource( 2 ) [node name="CSGCombiner" type="CSGCombiner" parent="."] material_override = SubResource( 3 ) [node name="CSGBox" type="CSGBox" parent="CSGCombiner"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.400668, 0 ) height = 1.00035 [node name="CSGBox2" type="CSGBox" parent="CSGCombiner"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.975335, 0 ) operation = 2 width = 1.73095 height = 1.87987 depth = 1.54392