extends SpringArm # Called when the node enters the scene tree for the first time. func _ready(): Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) $ClippedCamera.add_exception(get_parent()) add_excluded_object(get_parent().get_rid()) #func _process(delta): func _input(event): if $ClippedCamera.current: if Input.is_action_just_pressed("menu"): #toggle mouse capture on esc if Input.get_mouse_mode() == Input.MOUSE_MODE_VISIBLE: Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) else: Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED: if event is InputEventMouseMotion: rotation_degrees.x = clamp(rotation_degrees.x-event.relative.y*0.1,-70,70) rotation_degrees.y -= event.relative.x*0.1