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authorAnson Bridges <bridges.anson@gmail.com>2022-09-25 06:39:12 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-09-25 06:39:12 -0400
commit7a1d857de96174dfa5a0fa40f8c14acbd2f651c2 (patch)
treed52acaa4e89b0f8375326ea1aefd0105bb91cfc7 /godot/meshes/human/viewmodel_arms_SKIN.tres
parent62039380a67b6da396d1c8d745d2e2625ba988fc (diff)
weapons, viewmodels, some performance fixes
Diffstat (limited to 'godot/meshes/human/viewmodel_arms_SKIN.tres')
-rw-r--r--godot/meshes/human/viewmodel_arms_SKIN.tres89
1 files changed, 89 insertions, 0 deletions
diff --git a/godot/meshes/human/viewmodel_arms_SKIN.tres b/godot/meshes/human/viewmodel_arms_SKIN.tres
new file mode 100644
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+++ b/godot/meshes/human/viewmodel_arms_SKIN.tres
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+[gd_resource type="Skin" format=2]
+
+[resource]
+resource_name = "Skin"
+bind_count = 28
+bind/0/name = "ArmRoot.R"
+bind/0/bone = -1
+bind/0/pose = Transform( -0.2741, 1.51643, 3.01923e-07, -1.51643, -0.2741, -7.90423e-09, 5.30972e-08, -2.93755e-07, 1.541, 0.187222, -0.0338411, 0.215659 )
+bind/1/name = "Shoulder.R"
+bind/1/bone = -1
+bind/1/pose = Transform( -1.14852, 1.0263, 0.0478258, -1.02571, -1.1495, 0.0353691, 0.0592312, -0.00547263, 1.53985, -0.249167, -0.626991, 0.23796 )
+bind/2/name = "Elbow.R"
+bind/2/bone = -1
+bind/2/pose = Transform( -1.15272, 0.984012, -0.278636, -0.88258, -0.745035, 1.02012, 0.516691, 0.922671, 1.12089, -0.333992, -1.62248, 1.63719 )
+bind/3/name = "Wrist.R"
+bind/3/bone = -1
+bind/3/pose = Transform( -1.41715, 0.535291, -0.282541, -0.539417, -0.790586, 1.20776, 0.274582, 1.20959, 0.914422, -1.38972, -2.51299, 1.74557 )
+bind/4/name = "Thumb.R"
+bind/4/bone = -1
+bind/4/pose = Transform( -1.27142, 0.45, 0.74544, 0.498163, -0.706095, 1.27591, 0.714154, 1.29368, 0.437097, -1.85917, -1.14321, 2.74561 )
+bind/5/name = "ThumbJoint.R"
+bind/5/bone = -1
+bind/5/pose = Transform( -1.30278, 0.478487, 0.669704, 0.398538, -0.730345, 1.29709, 0.720153, 1.26977, 0.493693, -1.80373, -1.53627, 2.67326 )
+bind/6/name = "Forefinger.R"
+bind/6/bone = -1
+bind/6/pose = Transform( -1.48028, 0.329301, -0.273895, -0.411852, -0.823699, 1.23555, 0.117625, 1.26006, 0.879252, -1.75526, -2.95007, 1.48695 )
+bind/7/name = "ForefingerJoint.R"
+bind/7/bone = -1
+bind/7/pose = Transform( -1.53783, 0.0756028, 0.063575, 3.40806e-09, -0.991788, 1.17942, 0.0987804, 1.177, 0.989748, -2.55998, -2.63982, 1.22346 )
+bind/8/name = "Middlefinger.R"
+bind/8/bone = -1
+bind/8/pose = Transform( -1.45987, 0.462229, -0.172674, -0.459785, -1.0786, 0.999949, 0.179078, 0.998821, 1.15973, -1.66291, -3.32146, 1.06255 )
+bind/9/name = "MiddlefingerJoint.R"
+bind/9/bone = -1
+bind/9/pose = Transform( -1.52287, 0.150603, 0.181281, 5.4529e-08, -1.18532, 0.984729, 0.235678, 0.973144, 1.17138, -2.60189, -2.84484, 1.10964 )
+bind/10/name = "Ringfinger.R"
+bind/10/bone = -1
+bind/10/pose = Transform( -1.43733, 0.434025, -0.346962, -0.555583, -1.13884, 0.87695, -0.00942081, 0.943046, 1.21871, -1.59704, -3.47939, 0.714483 )
+bind/11/name = "RingfingerJoint.R"
+bind/11/bone = -1
+bind/11/pose = Transform( -1.48735, 0.275611, -0.294119, -0.398117, -1.1803, 0.907237, -0.0630129, 0.951638, 1.21041, -2.00114, -3.43675, 0.63836 )
+bind/12/name = "Pinky.R"
+bind/12/bone = -1
+bind/12/pose = Transform( -1.42573, 0.17249, -0.55876, -0.377526, -1.39598, 0.532356, -0.446587, 0.629425, 1.33382, -1.90149, -3.32825, -0.592022 )
+bind/13/name = "HandIK.R"
+bind/13/bone = -1
+bind/13/pose = Transform( 0.877922, 1.25564, -0.165257, -1.16636, 0.723265, -0.700833, -0.493489, 0.524352, 1.36243, 3.24804, -0.538521, -0.649769 )
+bind/14/name = "HandIK.L"
+bind/14/bone = -1
+bind/14/pose = Transform( 0.877922, -1.25564, 0.165257, 1.16636, 0.723265, -0.700833, 0.493489, 0.524352, 1.36243, -3.25314, -0.539113, -0.650291 )
+bind/15/name = "ArmRoot.L"
+bind/15/bone = -1
+bind/15/pose = Transform( 0.0487545, 0.269729, 1.51643, 1.51643, -0.2741, -3.40806e-08, 0.269729, 1.49224, -0.2741, 0.245522, -0.0338411, 0.145877 )
+bind/16/name = "Shoulder.L"
+bind/16/bone = -1
+bind/16/pose = Transform( -1.14852, -1.0263, -0.0478257, 1.02571, -1.1495, 0.035369, -0.0592312, -0.00547262, 1.53985, 0.249167, -0.626991, 0.23796 )
+bind/17/name = "Elbow.L"
+bind/17/bone = -1
+bind/17/pose = Transform( -1.15272, -0.984011, 0.278636, 0.88258, -0.745035, 1.02012, -0.516691, 0.922671, 1.12089, 0.333992, -1.62248, 1.63719 )
+bind/18/name = "Wrist.L"
+bind/18/bone = -1
+bind/18/pose = Transform( -1.41715, -0.535291, 0.282541, 0.539417, -0.790586, 1.20776, -0.274581, 1.20959, 0.914422, 1.38972, -2.51299, 1.74557 )
+bind/19/name = "Thumb.L"
+bind/19/bone = -1
+bind/19/pose = Transform( -1.27142, -0.45, -0.74544, -0.498163, -0.706094, 1.27591, -0.714154, 1.29368, 0.437097, 1.85917, -1.14321, 2.74561 )
+bind/20/name = "ThumbJoint.L"
+bind/20/bone = -1
+bind/20/pose = Transform( -1.30278, -0.478487, -0.669704, -0.398538, -0.730345, 1.29709, -0.720153, 1.26977, 0.493693, 1.80373, -1.53627, 2.67326 )
+bind/21/name = "Forefinger.L"
+bind/21/bone = -1
+bind/21/pose = Transform( -1.48028, -0.329301, 0.273895, 0.411851, -0.823699, 1.23555, -0.117625, 1.26006, 0.879251, 1.75526, -2.95007, 1.48695 )
+bind/22/name = "ForefingerJoint.L"
+bind/22/bone = -1
+bind/22/pose = Transform( -1.53783, -0.0756027, -0.0635751, -2.99909e-07, -0.991788, 1.17942, -0.0987805, 1.177, 0.989748, 2.55998, -2.63982, 1.22346 )
+bind/23/name = "Middlefinger.L"
+bind/23/bone = -1
+bind/23/pose = Transform( -1.45987, -0.462229, 0.172673, 0.459785, -1.0786, 0.999948, -0.179078, 0.998822, 1.15973, 1.66291, -3.32145, 1.06255 )
+bind/24/name = "MiddlefingerJoint.L"
+bind/24/bone = -1
+bind/24/pose = Transform( -1.52287, -0.150603, -0.181281, -1.77219e-07, -1.18532, 0.984728, -0.235678, 0.973144, 1.17138, 2.60189, -2.84484, 1.10964 )
+bind/25/name = "Ringfinger.L"
+bind/25/bone = -1
+bind/25/pose = Transform( -1.43733, -0.434025, 0.346962, 0.555582, -1.13884, 0.87695, 0.00942073, 0.943046, 1.21871, 1.59704, -3.47939, 0.714483 )
+bind/26/name = "RingfingerJoint.L"
+bind/26/bone = -1
+bind/26/pose = Transform( -1.48735, -0.275611, 0.294119, 0.398117, -1.1803, 0.907237, 0.0630129, 0.951638, 1.21041, 2.00114, -3.43675, 0.63836 )
+bind/27/name = "Pinky.L"
+bind/27/bone = -1
+bind/27/pose = Transform( -1.42573, -0.172489, 0.55876, 0.377525, -1.39598, 0.532355, 0.446587, 0.629425, 1.33381, 1.90148, -3.32825, -0.592021 )