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authorAnson Bridges <bridges.anson@gmail.com>2022-09-07 14:07:30 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-09-07 14:07:30 -0400
commitc232b92e2dde1277324d1f89d0e75ae641e4ac3b (patch)
treee11a5dd52f259c1cc7345baa40b372b304417f00 /godot/scenes/characters/PlayerRigid.tscn
parenta0967ebe815cd229b69fb9578f2288b95b2ddb28 (diff)
reorganized, ladders, vehicle control
Diffstat (limited to 'godot/scenes/characters/PlayerRigid.tscn')
-rw-r--r--godot/scenes/characters/PlayerRigid.tscn118
1 files changed, 118 insertions, 0 deletions
diff --git a/godot/scenes/characters/PlayerRigid.tscn b/godot/scenes/characters/PlayerRigid.tscn
new file mode 100644
index 0000000..3834ef2
--- /dev/null
+++ b/godot/scenes/characters/PlayerRigid.tscn
@@ -0,0 +1,118 @@
+[gd_scene load_steps=9 format=2]
+
+[ext_resource path="res://scripts/characters/player_controller_new.gd" type="Script" id=1]
+[ext_resource path="res://theming/FreeMono.otf" type="DynamicFontData" id=2]
+[ext_resource path="res://scenes/characters/PlayerAreaDetect.gd" type="Script" id=3]
+
+[sub_resource type="PhysicsMaterial" id=3]
+rough = true
+
+[sub_resource type="BoxShape" id=1]
+extents = Vector3( 0.325, 0.9, 0.325 )
+
+[sub_resource type="CubeMesh" id=2]
+size = Vector3( 0.2, 0.2, 1 )
+
+[sub_resource type="CubeMesh" id=4]
+size = Vector3( 0.6, 1.8, 0.6 )
+
+[sub_resource type="DynamicFont" id=5]
+size = 20
+outline_size = 3
+use_filter = true
+font_data = ExtResource( 2 )
+
+[node name="Soldier" type="RigidBody" groups=["playable", "player"]]
+collision_layer = 32769
+collision_mask = 32769
+mode = 2
+mass = 80.0
+physics_material_override = SubResource( 3 )
+contacts_reported = 5
+contact_monitor = true
+can_sleep = false
+axis_lock_angular_x = true
+axis_lock_angular_y = true
+axis_lock_angular_z = true
+linear_damp = 0.0
+angular_damp = 0.0
+script = ExtResource( 1 )
+
+[node name="Collision" type="CollisionShape" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0 )
+shape = SubResource( 1 )
+
+[node name="Head" type="Spatial" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.44, 0 )
+
+[node name="Camera" type="Camera" parent="Head"]
+keep_aspect = 0
+cull_mask = 524287
+fov = 90.0
+near = 0.3
+far = 1449.4
+
+[node name="UseRay" type="RayCast" parent="Head/Camera"]
+enabled = true
+cast_to = Vector3( 0, 0, -2.5 )
+collision_mask = 131075
+collide_with_areas = true
+
+[node name="MeleeRay" type="RayCast" parent="Head/Camera"]
+enabled = true
+cast_to = Vector3( 0, 0, -2.5 )
+collision_mask = 262145
+collide_with_areas = true
+
+[node name="viewmodel_c" type="ViewportContainer" parent="Head"]
+visible = false
+margin_right = 1024.0
+margin_bottom = 600.0
+
+[node name="viewmodel" type="Viewport" parent="Head/viewmodel_c"]
+size = Vector2( 1024, 600 )
+transparent_bg = true
+handle_input_locally = false
+render_target_update_mode = 0
+
+[node name="vm_camera" type="Camera" parent="Head/viewmodel_c/viewmodel"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.539779, 0 )
+cull_mask = 524288
+current = true
+fov = 90.0
+far = 75.9
+
+[node name="MeshInstance" type="MeshInstance" parent="Head/viewmodel_c/viewmodel"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0266792, -0.813922 )
+layers = 524288
+mesh = SubResource( 2 )
+
+[node name="Feet" type="RayCast" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.03, 0 )
+enabled = true
+cast_to = Vector3( 0, -0.05, 0 )
+
+[node name="vis" type="MeshInstance" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0 )
+mesh = SubResource( 4 )
+
+[node name="NavigationAgent" type="NavigationAgent" parent="."]
+path_desired_distance = 1.5
+target_desired_distance = 1.5
+agent_height_offset = -0.5
+path_max_distance = 1.0
+
+[node name="Nametag" type="Label3D" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.08522, 0 )
+billboard = 1
+font = SubResource( 5 )
+
+[node name="AreaDetect" type="Area" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.9, 0 )
+script = ExtResource( 3 )
+
+[node name="Collision" type="CollisionShape" parent="AreaDetect"]
+shape = SubResource( 1 )
+
+[connection signal="area_entered" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_entered"]
+[connection signal="area_exited" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_exited"]