summaryrefslogtreecommitdiff
path: root/godot/scenes/characters
diff options
context:
space:
mode:
authorAnson Bridges <bridges.anson@gmail.com>2022-09-14 23:59:22 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-09-14 23:59:22 -0400
commitaad319ddb5be108e9ca81d407bd90c843bae502d (patch)
treeb67c7bf158a65830207e87cbff975375b2f6838b /godot/scenes/characters
parentb5e9597ae82b4de04f77426ebdad9e1e2af15782 (diff)
GUNBRIG HULL PROTOTYPE
Diffstat (limited to 'godot/scenes/characters')
-rw-r--r--godot/scenes/characters/PlayerRigid.tscn7
1 files changed, 0 insertions, 7 deletions
diff --git a/godot/scenes/characters/PlayerRigid.tscn b/godot/scenes/characters/PlayerRigid.tscn
index 89c9df0..77e76d0 100644
--- a/godot/scenes/characters/PlayerRigid.tscn
+++ b/godot/scenes/characters/PlayerRigid.tscn
@@ -69,13 +69,6 @@ cast_to = Vector3( 0, 0, -2.5 )
collision_mask = 262145
collide_with_areas = true
-[node name="Camera" type="Camera" parent="Neck/Head"]
-keep_aspect = 0
-cull_mask = 524287
-fov = 90.0
-near = 0.2
-far = 1449.4
-
[node name="viewmodel_c" type="ViewportContainer" parent="Neck"]
visible = false
margin_right = 1024.0