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authorAnson Bridges <bridges.anson@gmail.com>2022-10-11 00:15:48 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-10-11 00:15:48 -0400
commite7fb9bacf3ebb5209f90f412757c35276af51e85 (patch)
tree2dfac9d1273bf5efa1da5cfe82b4d8e64ae0bf3a /godot/scripts/GameBase.gd
parent7dbec964a375598d454e04719576eb6c469a5d7b (diff)
ai cannon-manning state machine
Diffstat (limited to 'godot/scripts/GameBase.gd')
-rw-r--r--godot/scripts/GameBase.gd3
1 files changed, 2 insertions, 1 deletions
diff --git a/godot/scripts/GameBase.gd b/godot/scripts/GameBase.gd
index 9f24d7b..abc269f 100644
--- a/godot/scripts/GameBase.gd
+++ b/godot/scripts/GameBase.gd
@@ -9,6 +9,7 @@ var player_name : String
var player_team : String
var player_char = null
onready var cam = $PLAYERCAM
+onready var hud = $HUD
var players_info = {} #dictionary of id : name, team, ping, etc.
@@ -77,7 +78,7 @@ remotesync func game_hitsound():
remotesync func game_killsound():
$HUD.ui_play_killsound()
-func select_character(dest):
+func request_select_character(dest):
if player_char == null:
rpc_id(1, "_call_on_server", "_client_request_change_character", {"id" : client_id, "current_char_name" : "NULL", "char_name" : dest})
else: