diff options
| author | Anson Bridges <bridges.anson@gmail.com> | 2022-09-15 19:25:47 -0400 |
|---|---|---|
| committer | Anson Bridges <bridges.anson@gmail.com> | 2022-09-15 19:25:47 -0400 |
| commit | 2fd755132f526c48fed2c1867530526971e1cf19 (patch) | |
| tree | b02137c78ae5f704c94706bf658d4b45dc986a63 /godot | |
| parent | 19f2f508ae2191457c2cc4fa5af0c4313e354880 (diff) | |
| parent | 7a52122ef736a9525f98c37d3e56c4c3095b61e5 (diff) | |
Auhh
Merge branch 'master' of holidayrap.tk:boats
Diffstat (limited to 'godot')
| -rw-r--r-- | godot/default_env.tres | 8 | ||||
| -rw-r--r-- | godot/maps/Main.tscn | 2 | ||||
| -rw-r--r-- | godot/project.godot | 4 | ||||
| -rw-r--r-- | godot/scenes/vehicles/Airplane.tscn | 2 | ||||
| -rw-r--r-- | godot/scripts/machines/NetworkedMachineGDS.gd | 20 |
5 files changed, 24 insertions, 12 deletions
diff --git a/godot/default_env.tres b/godot/default_env.tres index 55082ac..a10be49 100644 --- a/godot/default_env.tres +++ b/godot/default_env.tres @@ -1,9 +1,17 @@ [gd_resource type="Environment" load_steps=2 format=2] [sub_resource type="ProceduralSky" id=1] +sky_top_color = Color( 0.74902, 0.819608, 0.890196, 1 ) +sky_horizon_color = Color( 0.501961, 0.6, 0.701961, 1 ) ground_bottom_color = Color( 0.00392157, 0.0862745, 0.172549, 1 ) ground_horizon_color = Color( 0.00392157, 0.733333, 0.901961, 1 ) [resource] background_mode = 2 background_sky = SubResource( 1 ) +fog_enabled = true +fog_color = Color( 0.501961, 0.6, 0.701961, 1 ) +fog_sun_color = Color( 0.615686, 0.964706, 1, 1 ) +fog_depth_begin = 170.9 +fog_depth_end = 476.2 +fog_transmit_enabled = true diff --git a/godot/maps/Main.tscn b/godot/maps/Main.tscn index e6e8c27..68ad166 100644 --- a/godot/maps/Main.tscn +++ b/godot/maps/Main.tscn @@ -100,7 +100,7 @@ transform = Transform( -0.854422, 0, 0.519579, 0, 1, 0, -0.519579, 0, -0.854422, transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 30.8999, 5.13129, -8.23008 ) [node name="Gunbrig" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -15.9478, 0.974679, 31.6985 ) +transform = Transform( 0.313296, 0, -0.949655, 0, 1, 0, 0.949655, 0, 0.313296, -15.9478, 0.974679, 31.6985 ) [node name="BALLISTICS" type="Spatial" parent="."] diff --git a/godot/project.godot b/godot/project.godot index c8de89c..995213a 100644 --- a/godot/project.godot +++ b/godot/project.godot @@ -15,6 +15,10 @@ run/main_scene="res://ui/MainMenu.tscn" boot_splash/show_image=false config/icon="res://icon.png" +[audio] + +default_bus_layout="" + [display] window/vsync/use_vsync=false diff --git a/godot/scenes/vehicles/Airplane.tscn b/godot/scenes/vehicles/Airplane.tscn index ec79c66..43c3a17 100644 --- a/godot/scenes/vehicles/Airplane.tscn +++ b/godot/scenes/vehicles/Airplane.tscn @@ -161,4 +161,4 @@ shape = SubResource( 9 ) transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.72698, -0.196514, 0 ) [node name="PilotExit" type="Spatial" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 6.1653, -0.196514, 0 ) +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.50863, 2.36377, 0 ) diff --git a/godot/scripts/machines/NetworkedMachineGDS.gd b/godot/scripts/machines/NetworkedMachineGDS.gd index 3f2d420..c1d755d 100644 --- a/godot/scripts/machines/NetworkedMachineGDS.gd +++ b/godot/scripts/machines/NetworkedMachineGDS.gd @@ -1,26 +1,26 @@ extends RigidBody -var in_use : bool = false -var user = null -var world = null +var in_use: bool = false +var user: RigidBody = null +var world: Spatial = null func _ready(): print("net machine loads world") world = get_tree().get_root().find_node("GAMEWORLD", true, false) -remote func update_phys_transform(t, lv, av): +remote func update_phys_transform(t: Transform, lv: Vector3, av: Vector3): transform = t linear_velocity = lv angular_velocity = av -remotesync func net_apply_impulse(impulse_v): +remotesync func net_apply_impulse(impulse_v: Vector3): apply_central_impulse(impulse_v) -func _integrate_forces(_state): +func _integrate_forces(_state: PhysicsDirectBodyState): if is_network_master() and mode == MODE_RIGID: rpc("update_phys_transform", transform, linear_velocity, angular_velocity) -remotesync func set_net_owner(id, char_name): +remotesync func set_net_owner(id: int, char_name: String): set_network_master(id) if id == 1 and char_name == "NONE": #not under control on_no_control() @@ -51,11 +51,11 @@ func attack1(): func attack2(): pass -func direction_input(_fwd,_bwd,_left,_right,_left2,_right2): +func direction_input(_fwd: float,_bwd: float,_left: float,_right: float,_left2: float,_right2: float): pass -func misc_input(_ctrl,_space,_shift): +func misc_input(_ctrl: float,_space: float,_shift: float): pass -func mouse_input(_m1,_m3,_m2): #used for long-press actions +func mouse_input(_m1: float,_m3: float,_m2: float): #used for long-press actions pass |
