diff options
| author | Anson Bridges <bridges.anson@gmail.com> | 2022-09-22 08:24:37 -0400 |
|---|---|---|
| committer | Anson Bridges <bridges.anson@gmail.com> | 2022-09-22 08:24:37 -0400 |
| commit | 62039380a67b6da396d1c8d745d2e2625ba988fc (patch) | |
| tree | 59141eb09d8f68fe87f9d263dd33dd3fd4830724 /godot | |
| parent | 123c1a2d9a5034902468b9f3ae5a139fff5c2f95 (diff) | |
network lag? camera and movement controller merged to same gdnative script
Diffstat (limited to 'godot')
| -rw-r--r-- | godot/bin/playercam._gdnlib (renamed from godot/bin/playercam.gdnlib) | 0 | ||||
| -rw-r--r-- | godot/bin/playercam.gdns | 2 | ||||
| -rw-r--r-- | godot/bin/playercontroller.gdnlib | 14 | ||||
| -rw-r--r-- | godot/bin/playercontroller.gdns | 8 | ||||
| -rwxr-xr-x | godot/bin/x11/libplayercontroller.so | bin | 0 -> 5260784 bytes | |||
| -rw-r--r-- | godot/maps/Main.tscn | 133 | ||||
| -rw-r--r-- | godot/scenes/GameBase.tscn | 2 | ||||
| -rw-r--r-- | godot/scripts/GameBase.gd | 6 | ||||
| -rw-r--r-- | godot/scripts/characters/player_controller_new.gd | 1 | ||||
| -rw-r--r-- | godot/ui/HUD.gd | 1 |
10 files changed, 148 insertions, 19 deletions
diff --git a/godot/bin/playercam.gdnlib b/godot/bin/playercam._gdnlib index 105b98f..105b98f 100644 --- a/godot/bin/playercam.gdnlib +++ b/godot/bin/playercam._gdnlib diff --git a/godot/bin/playercam.gdns b/godot/bin/playercam.gdns index a3ca832..46fa989 100644 --- a/godot/bin/playercam.gdns +++ b/godot/bin/playercam.gdns @@ -1,6 +1,6 @@ [gd_resource type="NativeScript" load_steps=2 format=2] -[ext_resource path="res://bin/playercam.gdnlib" type="GDNativeLibrary" id=1] +[ext_resource path="res://bin/playercontroller.gdnlib" type="GDNativeLibrary" id=1] [resource] resource_name = "playercam" diff --git a/godot/bin/playercontroller.gdnlib b/godot/bin/playercontroller.gdnlib new file mode 100644 index 0000000..e252d30 --- /dev/null +++ b/godot/bin/playercontroller.gdnlib @@ -0,0 +1,14 @@ +[general] + +singleton=false +load_once=true +symbol_prefix="godot_" +reloadable=true + +[entry] + +X11.64="res://bin/x11/libplayercontroller.so" + +[dependencies] + +X11.64=[ ] diff --git a/godot/bin/playercontroller.gdns b/godot/bin/playercontroller.gdns new file mode 100644 index 0000000..eaf0649 --- /dev/null +++ b/godot/bin/playercontroller.gdns @@ -0,0 +1,8 @@ +[gd_resource type="NativeScript" load_steps=2 format=2] + +[ext_resource path="res://bin/playercontroller.gdnlib" type="GDNativeLibrary" id=1] + +[resource] +resource_name = "playercontroller" +class_name = "PlayerController" +library = ExtResource( 1 ) diff --git a/godot/bin/x11/libplayercontroller.so b/godot/bin/x11/libplayercontroller.so Binary files differnew file mode 100755 index 0000000..7297917 --- /dev/null +++ b/godot/bin/x11/libplayercontroller.so diff --git a/godot/maps/Main.tscn b/godot/maps/Main.tscn index 2575195..ce69f18 100644 --- a/godot/maps/Main.tscn +++ b/godot/maps/Main.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=24 format=2] +[gd_scene load_steps=23 format=2] [ext_resource path="res://scripts/World.gd" type="Script" id=1] [ext_resource path="res://scenes/machines/Cannon.tscn" type="PackedScene" id=2] @@ -13,7 +13,6 @@ [ext_resource path="res://scenes/environment/Ladder.tscn" type="PackedScene" id=12] [ext_resource path="res://scenes/worldprops/Runway.tscn" type="PackedScene" id=13] [ext_resource path="res://scenes/vehicles/Airplane.tscn" type="PackedScene" id=14] -[ext_resource path="res://scenes/vehicles/Gunbrig.tscn" type="PackedScene" id=15] [sub_resource type="PhysicsMaterial" id=17] resource_local_to_scene = true @@ -93,21 +92,6 @@ transform = Transform( -0.854422, 0, 0.519579, 0, 1, 0, -0.519579, 0, -0.854422, [node name="Airplane" parent="MACHINES" instance=ExtResource( 14 )] transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 30.8999, 5.13129, -8.23008 ) -[node name="Gunbrig" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 0.0568323, 0, -0.998384, 0, 1, 0, 0.998384, 0, 0.0568323, -34.0193, 0.974679, -14.3304 ) - -[node name="Gunbrig2" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 0.0568323, 0, -0.998384, 0, 1, 0, 0.998384, 0, 0.0568323, -47.9628, 0.974679, -14.3304 ) - -[node name="Gunbrig3" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 0.0568323, 0, -0.998384, 0, 1, 0, 0.998384, 0, 0.0568323, -64.1506, 0.974679, -14.3304 ) - -[node name="Gunbrig4" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 0.0568323, 0, -0.998384, 0, 1, 0, 0.998384, 0, 0.0568323, -76.9425, 0.974679, -14.3304 ) - -[node name="Gunbrig5" parent="MACHINES" instance=ExtResource( 15 )] -transform = Transform( 0.0568323, 0, -0.998384, 0, 1, 0, 0.998384, 0, 0.0568323, -90.1824, 0.974679, -14.3304 ) - [node name="BALLISTICS" type="Spatial" parent="."] [node name="PLAYERS" type="Spatial" parent="."] @@ -158,6 +142,121 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 5.30355, 7.43823, -0.851583 ) physics_material_override = SubResource( 19 ) can_sleep = false +[node name="Player14" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.95018, 7.43823, -0.851583 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player15" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 2.95018, 7.43823, -3.20183 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player16" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.87781, 7.43823, -3.20183 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player17" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.87781, 7.43823, 3.13773 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player18" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.0239, 7.43823, 3.13773 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player19" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7.0239, 7.43823, -0.817495 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player20" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.12393, 7.43823, -0.224145 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player21" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.12393, 7.43823, 2.2347 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player22" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3.38949, 7.43823, 0.619112 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player23" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -3.38949, 7.43823, 5.61911 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player24" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6.42406, 7.43823, 4.66007 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player25" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.20856, 7.43823, 7.0694 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player26" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.76747, 7.43823, 4.50223 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player27" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -11.5136, 7.43823, 6.91273 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player28" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -6.33851, 7.43823, 11.0765 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player29" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.96565, 7.43823, 8.55268 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player30" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -8.96565, 7.43823, 9.55268 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player31" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -12.9657, 7.43823, 2.55268 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player32" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.41254, 7.43823, -1.05999 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player33" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.376633, 7.43823, 6.84529 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player34" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.14765, 7.43823, 12.3432 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player35" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -5.14397, 7.43823, 13.8279 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + +[node name="Player36" parent="PLAYERS" instance=ExtResource( 5 )] +transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -2.4609, 7.43823, 15.8727 ) +physics_material_override = SubResource( 19 ) +can_sleep = false + [node name="Player6" parent="PLAYERS" instance=ExtResource( 5 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.47871, 6.03278, -0.287899 ) physics_material_override = SubResource( 19 ) diff --git a/godot/scenes/GameBase.tscn b/godot/scenes/GameBase.tscn index 2f603e2..6764b81 100644 --- a/godot/scenes/GameBase.tscn +++ b/godot/scenes/GameBase.tscn @@ -3,7 +3,7 @@ [ext_resource path="res://scenes/environment/Water.tscn" type="PackedScene" id=1] [ext_resource path="res://ui/HUD.tscn" type="PackedScene" id=2] [ext_resource path="res://scripts/GameBase.gd" type="Script" id=3] -[ext_resource path="res://bin/playercam.gdns" type="Script" id=4] +[ext_resource path="res://scripts/cameras/PlayerCamGDS.gd" type="Script" id=4] [node name="GAMEWORLD" type="Spatial"] script = ExtResource( 3 ) diff --git a/godot/scripts/GameBase.gd b/godot/scripts/GameBase.gd index 89d457b..cff8bf4 100644 --- a/godot/scripts/GameBase.gd +++ b/godot/scripts/GameBase.gd @@ -114,3 +114,9 @@ func get_client_id() -> int: func is_chatting_f() -> bool: return is_chatting + +func get_players_info(id: int, index: int) -> String: + return players_info[id][index] + +func set_player_char(character: RigidBody) -> void: + player_char = character diff --git a/godot/scripts/characters/player_controller_new.gd b/godot/scripts/characters/player_controller_new.gd index bc41842..a6a0827 100644 --- a/godot/scripts/characters/player_controller_new.gd +++ b/godot/scripts/characters/player_controller_new.gd @@ -188,6 +188,7 @@ func _integrate_forces(state: PhysicsDirectBodyState) -> void: rpc("damage", 500000, "drown", [1, "Davy Jones"]) func walk(_delta: float) -> void: + return # Input direction = Vector3() var aim: Basis = head.get_global_transform().basis diff --git a/godot/ui/HUD.gd b/godot/ui/HUD.gd index 9bbcae1..6c45113 100644 --- a/godot/ui/HUD.gd +++ b/godot/ui/HUD.gd @@ -69,6 +69,7 @@ func update_characters(): for btn in character_list.get_children(): btn.queue_free() for character in world.get_node("PLAYERS").get_children(): + print(character.team) if world.player_team == character.team: var select_button = Button.new() select_button.connect("pressed", world, "select_character", [character.name]) |
