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-rw-r--r--godot/scenes/worldprops/battery.tscn24
1 files changed, 24 insertions, 0 deletions
diff --git a/godot/scenes/worldprops/battery.tscn b/godot/scenes/worldprops/battery.tscn
new file mode 100644
index 0000000..f21b4d9
--- /dev/null
+++ b/godot/scenes/worldprops/battery.tscn
@@ -0,0 +1,24 @@
+[gd_scene load_steps=5 format=2]
+
+[ext_resource path="res://textures/conc_slabs01_c.png" type="Texture" id=1]
+
+[sub_resource type="ConvexPolygonShape" id=12]
+points = PoolVector3Array( -5, -1.5, -2.5, -5, 1.5, -2.5, 5, -1.5, -2.5, -5, -1.5, 2.5, -5, 1.5, 2.5, 5, 1.5, -2.5, 5, -1.5, 2.5, 5, 1.5, 2.5 )
+
+[sub_resource type="SpatialMaterial" id=10]
+albedo_texture = ExtResource( 1 )
+
+[sub_resource type="CubeMesh" id=11]
+material = SubResource( 10 )
+size = Vector3( 10, 3, 5 )
+
+[node name="battery" type="StaticBody"]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.29514, -11.0669 )
+
+[node name="CollisionShape" type="CollisionShape" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.35175, 0 )
+shape = SubResource( 12 )
+
+[node name="MeshInstance" type="MeshInstance" parent="."]
+transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.35175, 0 )
+mesh = SubResource( 11 )