diff options
Diffstat (limited to 'godot/scripts/CharacterAIManager.gd')
| -rw-r--r-- | godot/scripts/CharacterAIManager.gd | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scripts/CharacterAIManager.gd b/godot/scripts/CharacterAIManager.gd index 61d38ae..ef5c026 100644 --- a/godot/scripts/CharacterAIManager.gd +++ b/godot/scripts/CharacterAIManager.gd @@ -30,7 +30,7 @@ func _physics_process(_delta): var bodies = cur_req["char"].get_node("AISearchArea").get_overlapping_bodies() for body in bodies: if body.name.begins_with(cur_req_args["objtype"]): - var path: PoolVector3Array = NavigationServer.map_get_path(WORLD_MAP_RID, cur_req["char"].global_transform.origin, body.global_transform.origin, cur_req_args["optimize"]) + #var path: PoolVector3Array = NavigationServer.map_get_path(WORLD_MAP_RID, cur_req["char"].global_transform.origin, body.global_transform.origin, cur_req_args["optimize"]) cur_req["char"].ai_set_path_target(body.global_transform.origin) #cur_req["char"].ai_set_path_array(path) cur_req["char"].ai_set_look_status(body, "TRACK") |
