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Diffstat (limited to 'godot/scripts/characters/player_controller_new.gd')
-rw-r--r--godot/scripts/characters/player_controller_new.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scripts/characters/player_controller_new.gd b/godot/scripts/characters/player_controller_new.gd
index b2af75c..6d45415 100644
--- a/godot/scripts/characters/player_controller_new.gd
+++ b/godot/scripts/characters/player_controller_new.gd
@@ -291,7 +291,7 @@ func walk(_delta: float) -> void:
var projVel = Vector2(velocity.x-floorspeed.x,velocity.z-floorspeed.z).dot(Vector2(direction.x,direction.z))
if is_on_floor:
- add_central_force(-mass*_cspeed*linear_velocity.normalized()*c_friction)#friction
+ add_central_force(-mass*_cspeed*(linear_velocity-floorspeed).normalized()*c_friction)#friction
if _speed - _cspeed > 0:
add_central_force (mass*Vector3(direction.x*_temp_accel, 0, direction.z*_temp_accel))#velocity.x += direction.x*_temp_accel
else: