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-rw-r--r--particles/p_Explosion.tscn193
1 files changed, 193 insertions, 0 deletions
diff --git a/particles/p_Explosion.tscn b/particles/p_Explosion.tscn
new file mode 100644
index 0000000..d478c6a
--- /dev/null
+++ b/particles/p_Explosion.tscn
@@ -0,0 +1,193 @@
+[gd_scene load_steps=26 format=2]
+
+[ext_resource path="res://particles/p_Explosion.gd" type="Script" id=1]
+
+[sub_resource type="SpatialMaterial" id=1]
+flags_use_shadow_to_opacity = true
+vertex_color_use_as_albedo = true
+params_blend_mode = 1
+params_billboard_mode = 3
+particles_anim_h_frames = 1
+particles_anim_v_frames = 1
+particles_anim_loop = false
+
+[sub_resource type="Curve" id=2]
+max_value = 7.0
+_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.424528, 1.60682 ), 0.0, 0.0, 0, 0, Vector2( 1, 7 ), 0.0, 0.0, 0, 0 ]
+
+[sub_resource type="CurveTexture" id=3]
+curve = SubResource( 2 )
+
+[sub_resource type="ParticlesMaterial" id=4]
+gravity = Vector3( 0, 0, 0 )
+scale_curve = SubResource( 3 )
+color = Color( 0.0941176, 0.188235, 0.227451, 1 )
+
+[sub_resource type="QuadMesh" id=5]
+
+[sub_resource type="SpatialMaterial" id=6]
+flags_transparent = true
+flags_unshaded = true
+vertex_color_use_as_albedo = true
+params_billboard_mode = 3
+particles_anim_h_frames = 1
+particles_anim_v_frames = 1
+particles_anim_loop = false
+
+[sub_resource type="Gradient" id=7]
+offsets = PoolRealArray( 0, 0.634921, 1 )
+colors = PoolColorArray( 1, 0.835294, 0.701961, 0.513726, 1, 0.639216, 0.172549, 0.501961, 1, 0.105882, 0.105882, 0 )
+
+[sub_resource type="GradientTexture" id=8]
+gradient = SubResource( 7 )
+
+[sub_resource type="Curve" id=9]
+max_value = 5.0
+_data = [ Vector2( 0, 0 ), 0.0, 0.0, 0, 0, Vector2( 0.849057, 5 ), 0.0, 0.0, 0, 0, Vector2( 1, 1 ), 0.0, 0.0, 0, 0 ]
+
+[sub_resource type="CurveTexture" id=10]
+curve = SubResource( 9 )
+
+[sub_resource type="ParticlesMaterial" id=11]
+flag_align_y = true
+gravity = Vector3( 0, 0, 0 )
+angle = 360.0
+angle_random = 1.0
+scale_random = 1.0
+scale_curve = SubResource( 10 )
+color_ramp = SubResource( 8 )
+
+[sub_resource type="QuadMesh" id=12]
+
+[sub_resource type="SpatialMaterial" id=13]
+flags_transparent = true
+flags_unshaded = true
+vertex_color_use_as_albedo = true
+params_billboard_mode = 3
+particles_anim_h_frames = 1
+particles_anim_v_frames = 1
+particles_anim_loop = false
+
+[sub_resource type="Gradient" id=14]
+offsets = PoolRealArray( 0.0793651, 0.529101, 0.851852, 0.989418, 1 )
+colors = PoolColorArray( 0.956543, 0.831057, 0.246609, 1, 0.919448, 0.46755, 0.219383, 0.935294, 0.882353, 0.580392, 0.192157, 0.870588, 0.941176, 0.193723, 0.113725, 0, 0.407843, 0.368627, 0.368627, 0 )
+
+[sub_resource type="GradientTexture" id=15]
+gradient = SubResource( 14 )
+
+[sub_resource type="Curve" id=16]
+max_value = 7.0
+_data = [ Vector2( 0, 0 ), 0.0, 6.13549, 0, 0, Vector2( 1, 7 ), 8.30534, 0.0, 0, 0 ]
+
+[sub_resource type="CurveTexture" id=17]
+curve = SubResource( 16 )
+
+[sub_resource type="ParticlesMaterial" id=18]
+spread = 180.0
+gravity = Vector3( 0, 0, 0 )
+linear_accel = -10.0
+angle = 360.0
+angle_random = 1.0
+scale_random = 0.43
+scale_curve = SubResource( 17 )
+color_ramp = SubResource( 15 )
+
+[sub_resource type="QuadMesh" id=19]
+
+[sub_resource type="SpatialMaterial" id=20]
+flags_transparent = true
+flags_unshaded = true
+vertex_color_use_as_albedo = true
+params_billboard_mode = 3
+particles_anim_h_frames = 1
+particles_anim_v_frames = 1
+particles_anim_loop = false
+
+[sub_resource type="Gradient" id=21]
+offsets = PoolRealArray( 0.00529101, 0.0529101, 0.179894, 0.719577, 0.989418 )
+colors = PoolColorArray( 0.910156, 0.0888824, 0.0888824, 1, 0.789063, 0.40609, 0.0986328, 1, 0.0649414, 0.0421104, 0.0421104, 1, 0.0666667, 0.0431373, 0.0431373, 1, 0.0627451, 0.0431373, 0.0431373, 0 )
+
+[sub_resource type="GradientTexture" id=22]
+gradient = SubResource( 21 )
+
+[sub_resource type="ParticlesMaterial" id=23]
+lifetime_randomness = 0.03
+direction = Vector3( 0, 1, 0 )
+spread = 90.0
+initial_velocity = 13.0
+initial_velocity_random = 1.0
+angular_velocity = 164.21
+angular_velocity_random = 0.5
+angle = 360.0
+angle_random = 1.0
+scale = 0.3
+scale_random = 0.1
+color_ramp = SubResource( 22 )
+
+[sub_resource type="QuadMesh" id=24]
+
+[node name="p_Explosion" type="Spatial"]
+script = ExtResource( 1 )
+
+[node name="shock" type="Particles" parent="."]
+material_override = SubResource( 1 )
+emitting = false
+amount = 1
+lifetime = 0.26
+one_shot = true
+explosiveness = 1.0
+visibility_aabb = AABB( -15, -15, -15, 30, 30, 30 )
+draw_order = 2
+process_material = SubResource( 4 )
+draw_pass_1 = SubResource( 5 )
+
+[node name="flame1" type="Particles" parent="."]
+material_override = SubResource( 6 )
+emitting = false
+lifetime = 0.12
+one_shot = true
+explosiveness = 1.0
+draw_order = 2
+process_material = SubResource( 11 )
+draw_pass_1 = SubResource( 12 )
+
+[node name="outer_flash" type="Particles" parent="."]
+material_override = SubResource( 13 )
+emitting = false
+amount = 1
+lifetime = 0.23
+one_shot = true
+explosiveness = 1.0
+draw_order = 2
+process_material = SubResource( 18 )
+draw_pass_1 = SubResource( 19 )
+
+[node name="outer_flash2" type="Particles" parent="."]
+material_override = SubResource( 13 )
+emitting = false
+amount = 1
+lifetime = 0.23
+one_shot = true
+explosiveness = 1.0
+process_material = SubResource( 18 )
+draw_pass_1 = SubResource( 19 )
+
+[node name="debris1" type="Particles" parent="."]
+material_override = SubResource( 20 )
+emitting = false
+amount = 4
+lifetime = 1.5
+one_shot = true
+explosiveness = 1.0
+process_material = SubResource( 23 )
+draw_pass_1 = SubResource( 24 )
+
+[node name="debris2" type="Particles" parent="."]
+material_override = SubResource( 20 )
+emitting = false
+amount = 7
+lifetime = 1.5
+one_shot = true
+explosiveness = 1.0
+process_material = SubResource( 23 )
+draw_pass_1 = SubResource( 24 )