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-rw-r--r--src/player_controller/SConstruct2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/player_controller/SConstruct b/src/player_controller/SConstruct
index f4bb318..119ad0b 100644
--- a/src/player_controller/SConstruct
+++ b/src/player_controller/SConstruct
@@ -12,7 +12,7 @@ opts.Add(EnumVariable('platform', "Compilation platform", '', ['', 'windows', 'x
opts.Add(EnumVariable('p', "Compilation target, alias for 'platform'", '', ['', 'windows', 'x11', 'linux', 'osx']))
opts.Add(BoolVariable('use_llvm', "Use the LLVM / Clang compiler", 'no'))
opts.Add(PathVariable('target_path', 'The path where the lib is installed.', '../../godot/bin/'))
-opts.Add(PathVariable('target_name', 'The library name.', 'libgdexample', PathVariable.PathAccept))
+opts.Add(PathVariable('target_name', 'The library name.', 'libplayercontroller', PathVariable.PathAccept))
# Local dependency paths, adapt them to your setup
godot_headers_path = "../../godot-cpp/godot-headers/"