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-rw-r--r--src/playercontroller.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/playercontroller.h b/src/playercontroller.h
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--- a/src/playercontroller.h
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-#ifndef PLAYERCONTROLLER_H
-#define PLAYERCONTROLLER_H
-
-#include <Godot.hpp>
-#include <RigidBody.hpp>
-
-namespace godot {
-
-class PlayerController : public RigidBody {
- GODOT_CLASS(PlayerController, RigidBody)
-
-private:
- String team;
- int health;
- Node *weapon;
- Spatial *world;
- float mouse_sensitivity;
- float FOV;
- Vector2 mouse_axis;
- Spatial *head;
- Spatial *neck;
- RayCast *useray;
- Label3D *nametag;
- Vector3 velocity;
- Vector3 direction;
- Vector3 move_axis;
- Vector3 floorspeed;
- bool jumping;
- bool can_jump;
- NavigationAgent nav;
- float FLOOR_MAX_ANGLE;
- float jump_height;
- bool in_water;
- float swim_speed;
- float climb_speed;
- bool controlling_machine;
- RigidBody *machine;
- bool is_player;
- Spatial *ladder_m;
- PhysicsDirectBodyState *player_state;
- bool is_on_floor;
- Vector3 floor_normal;
- float acceleration;
- float walk_speed;
- float c_friction;
- float air_control;
-
-
-public:
- static void _register_methods();
-
- PlayerController();
- ~PlayerController();
-
- void _init();
-
- void _ready();
- Dictionary get_init_info();
- void mp_init(Dictionary init_info);
- void set_phys_transform(Transform trfrm, Vector3 lvel);
- void _process(float _delta);
- void initiate_use();
- void set_net_owner(int owner_id);
- void deselect_character();
- void take_control_of_machine(RigidBody slave_machine);
- void lose_machine();
- void _physics_process(float delta);
- bool on_floor_test();
- void _integrate_forces(PhysicsDirectBodyState *state);
- void walk(float _delta);
- void jump();
- void swim(float _delta);
- void enter_water();
- void exit_water();
- void mount_ladder(Spatial *target_ladder);
- void climb_ladder(float delta);
- void leave_ladder();
- void damage(int dmg_amt, String _type, Array shooter, String extra);
- void remove_dead_character();
- void net_apply_impulse(Vector3 impulse_v);
-
-};
-
-}
-#endif