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extends SpringArm
# Called when the node enters the scene tree for the first time.
func _ready():
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
$ClippedCamera.add_exception(get_parent())
add_excluded_object(get_parent().get_rid())
#func _process(delta):
func _input(event):
if $ClippedCamera.current:
if Input.is_action_just_pressed("menu"): #toggle mouse capture on esc
if Input.get_mouse_mode() == Input.MOUSE_MODE_VISIBLE:
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
else:
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
if Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
if event is InputEventMouseMotion:
rotation_degrees.x = clamp(rotation_degrees.x-event.relative.y*0.1,-70,70)
rotation_degrees.y -= event.relative.x*0.1
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