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extends ScrollContainer
# Called when the node enters the scene tree for the first time.
func _ready():
pass
func add_line(text):
var lbl = Label.new()
lbl.autowrap = true
lbl.text = text
text = ""
$ConsoleLines.add_child(lbl)
yield(get_tree().create_timer(0.05), "timeout")
ensure_control_visible(lbl)
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