summaryrefslogtreecommitdiff
path: root/godot/scenes
diff options
context:
space:
mode:
authorAnson Bridges <bridges.anson@gmail.com>2022-09-22 08:24:37 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-09-22 08:24:37 -0400
commit62039380a67b6da396d1c8d745d2e2625ba988fc (patch)
tree59141eb09d8f68fe87f9d263dd33dd3fd4830724 /godot/scenes
parent123c1a2d9a5034902468b9f3ae5a139fff5c2f95 (diff)
network lag? camera and movement controller merged to same gdnative script
Diffstat (limited to 'godot/scenes')
-rw-r--r--godot/scenes/GameBase.tscn2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scenes/GameBase.tscn b/godot/scenes/GameBase.tscn
index 2f603e2..6764b81 100644
--- a/godot/scenes/GameBase.tscn
+++ b/godot/scenes/GameBase.tscn
@@ -3,7 +3,7 @@
[ext_resource path="res://scenes/environment/Water.tscn" type="PackedScene" id=1]
[ext_resource path="res://ui/HUD.tscn" type="PackedScene" id=2]
[ext_resource path="res://scripts/GameBase.gd" type="Script" id=3]
-[ext_resource path="res://bin/playercam.gdns" type="Script" id=4]
+[ext_resource path="res://scripts/cameras/PlayerCamGDS.gd" type="Script" id=4]
[node name="GAMEWORLD" type="Spatial"]
script = ExtResource( 3 )