diff options
| author | Anson Bridges <bridges.anson@gmail.com> | 2022-09-07 14:07:30 -0400 |
|---|---|---|
| committer | Anson Bridges <bridges.anson@gmail.com> | 2022-09-07 14:07:30 -0400 |
| commit | c232b92e2dde1277324d1f89d0e75ae641e4ac3b (patch) | |
| tree | e11a5dd52f259c1cc7345baa40b372b304417f00 /godot/scripts/ballistics/NetworkedProjectile.gd | |
| parent | a0967ebe815cd229b69fb9578f2288b95b2ddb28 (diff) | |
reorganized, ladders, vehicle control
Diffstat (limited to 'godot/scripts/ballistics/NetworkedProjectile.gd')
| -rw-r--r-- | godot/scripts/ballistics/NetworkedProjectile.gd | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/godot/scripts/ballistics/NetworkedProjectile.gd b/godot/scripts/ballistics/NetworkedProjectile.gd new file mode 100644 index 0000000..9703fa5 --- /dev/null +++ b/godot/scripts/ballistics/NetworkedProjectile.gd @@ -0,0 +1,29 @@ +extends RigidBody + +var shooter = "WORLD" +var shooter_id = 1 + + +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + +func mp_init(init_info): + for variable in init_info.keys(): + set(variable, init_info[variable]) + +remote func update_phys_transform(t, lv, av): + transform = t + linear_velocity = lv + angular_velocity = av + +func _integrate_forces(_state): + if is_network_master(): + rpc("update_phys_transform", transform, linear_velocity, angular_velocity) + +remotesync func net_remove(): + queue_free() + +func net_master_remove(): + if is_network_master(): + rpc("net_remove") |
