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authorAnson Bridges <bridges.anson@gmail.com>2022-10-07 15:49:57 -0400
committerAnson Bridges <bridges.anson@gmail.com>2022-10-07 15:49:57 -0400
commit7dbec964a375598d454e04719576eb6c469a5d7b (patch)
treefa819e5e843ecdd88375ad1806ab43358b1ea670 /godot/scripts/ballistics
parent62c33688cf2f48d7669790a89e3d1cdec16798be (diff)
ai work
Diffstat (limited to 'godot/scripts/ballistics')
-rw-r--r--godot/scripts/ballistics/NetworkedProjectile.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/godot/scripts/ballistics/NetworkedProjectile.gd b/godot/scripts/ballistics/NetworkedProjectile.gd
index a7de71a..a1d73ac 100644
--- a/godot/scripts/ballistics/NetworkedProjectile.gd
+++ b/godot/scripts/ballistics/NetworkedProjectile.gd
@@ -1,9 +1,9 @@
extends RigidBody
+class_name NetObject
var shooter = "WORLD"
var shooter_id = 1
-
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.