diff options
| author | Anson Bridges <bridges.anson@gmail.com> | 2022-09-07 14:16:17 -0400 |
|---|---|---|
| committer | Anson Bridges <bridges.anson@gmail.com> | 2022-09-07 14:16:17 -0400 |
| commit | 366761197034a20d444282431e4a8edeb7882840 (patch) | |
| tree | 63d7b11eccbb499aef8f5afc3634945c63c14ff5 /scenes/characters/PlayerRigid.tscn | |
| parent | c232b92e2dde1277324d1f89d0e75ae641e4ac3b (diff) | |
whoops, fixed reorg
Diffstat (limited to 'scenes/characters/PlayerRigid.tscn')
| -rw-r--r-- | scenes/characters/PlayerRigid.tscn | 115 |
1 files changed, 0 insertions, 115 deletions
diff --git a/scenes/characters/PlayerRigid.tscn b/scenes/characters/PlayerRigid.tscn deleted file mode 100644 index 1394258..0000000 --- a/scenes/characters/PlayerRigid.tscn +++ /dev/null @@ -1,115 +0,0 @@ -[gd_scene load_steps=9 format=2] - -[ext_resource path="res://scripts/characters/player_controller_new.gd" type="Script" id=1] -[ext_resource path="res://theming/FreeMono.otf" type="DynamicFontData" id=2] -[ext_resource path="res://scenes/characters/PlayerAreaDetect.gd" type="Script" id=3] - -[sub_resource type="PhysicsMaterial" id=3] -friction = 2.0 -rough = true - -[sub_resource type="BoxShape" id=1] -extents = Vector3( 0.325, 0.9, 0.325 ) - -[sub_resource type="CubeMesh" id=2] -size = Vector3( 0.2, 0.2, 1 ) - -[sub_resource type="CubeMesh" id=4] -size = Vector3( 0.6, 1.8, 0.6 ) - -[sub_resource type="DynamicFont" id=5] -size = 20 -outline_size = 3 -use_filter = true -font_data = ExtResource( 2 ) - -[node name="Soldier" type="RigidBody" groups=["playable", "player"]] -collision_layer = 32769 -collision_mask = 32769 -mode = 2 -mass = 80.0 -physics_material_override = SubResource( 3 ) -contacts_reported = 5 -contact_monitor = true -can_sleep = false -axis_lock_angular_x = true -axis_lock_angular_y = true -axis_lock_angular_z = true -linear_damp = 0.0 -angular_damp = 0.0 -script = ExtResource( 1 ) - -[node name="Collision" type="CollisionShape" parent="."] -shape = SubResource( 1 ) - -[node name="Head" type="Spatial" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.54, 0 ) - -[node name="Camera" type="Camera" parent="Head"] -keep_aspect = 0 -cull_mask = 524287 -fov = 90.0 -far = 1449.4 - -[node name="UseRay" type="RayCast" parent="Head/Camera"] -enabled = true -cast_to = Vector3( 0, 0, -2.5 ) -collision_mask = 131075 -collide_with_areas = true - -[node name="MeleeRay" type="RayCast" parent="Head/Camera"] -enabled = true -cast_to = Vector3( 0, 0, -2.5 ) -collision_mask = 262145 -collide_with_areas = true - -[node name="viewmodel_c" type="ViewportContainer" parent="Head"] -visible = false -margin_right = 1024.0 -margin_bottom = 600.0 - -[node name="viewmodel" type="Viewport" parent="Head/viewmodel_c"] -size = Vector2( 1024, 600 ) -transparent_bg = true -handle_input_locally = false -render_target_update_mode = 0 - -[node name="vm_camera" type="Camera" parent="Head/viewmodel_c/viewmodel"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.539779, 0 ) -cull_mask = 524288 -current = true -fov = 90.0 -far = 75.9 - -[node name="MeshInstance" type="MeshInstance" parent="Head/viewmodel_c/viewmodel"] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0266792, -0.813922 ) -layers = 524288 -mesh = SubResource( 2 ) - -[node name="Feet" type="RayCast" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.875, 0 ) -enabled = true -cast_to = Vector3( 0, -0.05, 0 ) - -[node name="vis" type="MeshInstance" parent="."] -mesh = SubResource( 4 ) - -[node name="NavigationAgent" type="NavigationAgent" parent="."] -path_desired_distance = 1.5 -target_desired_distance = 1.5 -agent_height_offset = -0.5 -path_max_distance = 1.0 - -[node name="Nametag" type="Label3D" parent="."] -transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.09891, 0 ) -billboard = 1 -font = SubResource( 5 ) - -[node name="AreaDetect" type="Area" parent="."] -script = ExtResource( 3 ) - -[node name="Collision" type="CollisionShape" parent="AreaDetect"] -shape = SubResource( 1 ) - -[connection signal="area_entered" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_entered"] -[connection signal="area_exited" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_exited"] |
