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-rw-r--r--scenes/characters/PlayerRigid.tscn115
1 files changed, 0 insertions, 115 deletions
diff --git a/scenes/characters/PlayerRigid.tscn b/scenes/characters/PlayerRigid.tscn
deleted file mode 100644
index 1394258..0000000
--- a/scenes/characters/PlayerRigid.tscn
+++ /dev/null
@@ -1,115 +0,0 @@
-[gd_scene load_steps=9 format=2]
-
-[ext_resource path="res://scripts/characters/player_controller_new.gd" type="Script" id=1]
-[ext_resource path="res://theming/FreeMono.otf" type="DynamicFontData" id=2]
-[ext_resource path="res://scenes/characters/PlayerAreaDetect.gd" type="Script" id=3]
-
-[sub_resource type="PhysicsMaterial" id=3]
-friction = 2.0
-rough = true
-
-[sub_resource type="BoxShape" id=1]
-extents = Vector3( 0.325, 0.9, 0.325 )
-
-[sub_resource type="CubeMesh" id=2]
-size = Vector3( 0.2, 0.2, 1 )
-
-[sub_resource type="CubeMesh" id=4]
-size = Vector3( 0.6, 1.8, 0.6 )
-
-[sub_resource type="DynamicFont" id=5]
-size = 20
-outline_size = 3
-use_filter = true
-font_data = ExtResource( 2 )
-
-[node name="Soldier" type="RigidBody" groups=["playable", "player"]]
-collision_layer = 32769
-collision_mask = 32769
-mode = 2
-mass = 80.0
-physics_material_override = SubResource( 3 )
-contacts_reported = 5
-contact_monitor = true
-can_sleep = false
-axis_lock_angular_x = true
-axis_lock_angular_y = true
-axis_lock_angular_z = true
-linear_damp = 0.0
-angular_damp = 0.0
-script = ExtResource( 1 )
-
-[node name="Collision" type="CollisionShape" parent="."]
-shape = SubResource( 1 )
-
-[node name="Head" type="Spatial" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.54, 0 )
-
-[node name="Camera" type="Camera" parent="Head"]
-keep_aspect = 0
-cull_mask = 524287
-fov = 90.0
-far = 1449.4
-
-[node name="UseRay" type="RayCast" parent="Head/Camera"]
-enabled = true
-cast_to = Vector3( 0, 0, -2.5 )
-collision_mask = 131075
-collide_with_areas = true
-
-[node name="MeleeRay" type="RayCast" parent="Head/Camera"]
-enabled = true
-cast_to = Vector3( 0, 0, -2.5 )
-collision_mask = 262145
-collide_with_areas = true
-
-[node name="viewmodel_c" type="ViewportContainer" parent="Head"]
-visible = false
-margin_right = 1024.0
-margin_bottom = 600.0
-
-[node name="viewmodel" type="Viewport" parent="Head/viewmodel_c"]
-size = Vector2( 1024, 600 )
-transparent_bg = true
-handle_input_locally = false
-render_target_update_mode = 0
-
-[node name="vm_camera" type="Camera" parent="Head/viewmodel_c/viewmodel"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.539779, 0 )
-cull_mask = 524288
-current = true
-fov = 90.0
-far = 75.9
-
-[node name="MeshInstance" type="MeshInstance" parent="Head/viewmodel_c/viewmodel"]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0266792, -0.813922 )
-layers = 524288
-mesh = SubResource( 2 )
-
-[node name="Feet" type="RayCast" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.875, 0 )
-enabled = true
-cast_to = Vector3( 0, -0.05, 0 )
-
-[node name="vis" type="MeshInstance" parent="."]
-mesh = SubResource( 4 )
-
-[node name="NavigationAgent" type="NavigationAgent" parent="."]
-path_desired_distance = 1.5
-target_desired_distance = 1.5
-agent_height_offset = -0.5
-path_max_distance = 1.0
-
-[node name="Nametag" type="Label3D" parent="."]
-transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.09891, 0 )
-billboard = 1
-font = SubResource( 5 )
-
-[node name="AreaDetect" type="Area" parent="."]
-script = ExtResource( 3 )
-
-[node name="Collision" type="CollisionShape" parent="AreaDetect"]
-shape = SubResource( 1 )
-
-[connection signal="area_entered" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_entered"]
-[connection signal="area_exited" from="AreaDetect" to="AreaDetect" method="_on_AreaDetect_area_exited"]