diff options
| -rw-r--r-- | godot/scripts/AIManager.gd | 13 | ||||
| -rw-r--r-- | work/ai_behavior_trees.ods | bin | 0 -> 11752 bytes | |||
| -rw-r--r-- | work/progress_chart.xlsx | bin | 6689 -> 6688 bytes |
3 files changed, 13 insertions, 0 deletions
diff --git a/godot/scripts/AIManager.gd b/godot/scripts/AIManager.gd new file mode 100644 index 0000000..e93067b --- /dev/null +++ b/godot/scripts/AIManager.gd @@ -0,0 +1,13 @@ +extends Object + +var calcs_per_tick: int = 15 +var WORLD_MAP_RID +# Called when the node enters the scene tree for the first time. +func _ready(): + pass # Replace with function body. + +func find_path() -> PoolVector3Array: + return NavigationServer.map_get_path(WORLD_MAP_RID, start_pos, end_pos, true) +# Called every frame. 'delta' is the elapsed time since the previous frame. +#func _process(delta): +# pass diff --git a/work/ai_behavior_trees.ods b/work/ai_behavior_trees.ods Binary files differnew file mode 100644 index 0000000..7fd7361 --- /dev/null +++ b/work/ai_behavior_trees.ods diff --git a/work/progress_chart.xlsx b/work/progress_chart.xlsx Binary files differindex 932980b..8118fc4 100644 --- a/work/progress_chart.xlsx +++ b/work/progress_chart.xlsx |
