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-rw-r--r--godot/scripts/AIManager.gd13
1 files changed, 0 insertions, 13 deletions
diff --git a/godot/scripts/AIManager.gd b/godot/scripts/AIManager.gd
deleted file mode 100644
index e93067b..0000000
--- a/godot/scripts/AIManager.gd
+++ /dev/null
@@ -1,13 +0,0 @@
-extends Object
-
-var calcs_per_tick: int = 15
-var WORLD_MAP_RID
-# Called when the node enters the scene tree for the first time.
-func _ready():
- pass # Replace with function body.
-
-func find_path() -> PoolVector3Array:
- return NavigationServer.map_get_path(WORLD_MAP_RID, start_pos, end_pos, true)
-# Called every frame. 'delta' is the elapsed time since the previous frame.
-#func _process(delta):
-# pass